Ikkoku
Ikkoku
Game Overview
This is a platformer game where your time limit is also your resource. Dashing is your only way to attack to kill enemies, but it costs time. Killing an enemy will give you time back.
Controls
Use WASD to move and aim your dash, Spacebar to jump, and then J to dash in the direction you're holding.
Controls can be changed in the menu, controller support is also available.
Credits
Tilemap: The Flavare - Japan Neighbourhood - Pixel Art Platformer Tileset
Character: Mattz Art - Samurai 2D Pixel Art
SFX: Kronbits/Kenney
Music: I made it using 1bitdragon
Godot License: https://godotengine.org/license/
Fonts: Google Fonts - DotGothic16
Game Jam
This is an entry to the GMTK Game Jam 2026, the theme is Countdown!
| Published | 22 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Ninspry |
| Genre | Platformer |
| Tags | 2D, No AI, Pixel Art, Speedrun |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Xbox controller, Playstation controller |
| Content | No generative AI was used |


Comments
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Cool concept and really fun to play!